Packageorg.antlr.runtime.tree
Interfacepublic interface TreeAdaptor
ImplementorsBaseTreeAdaptor

How to create and navigate trees. Rather than have a separate factory and adaptor, I've merged them. Makes sense to encapsulate. This takes the place of the tree construction code generated in the generated code in 2.x and the ASTFactory. I do not need to know the type of a tree at all so they are all generic Objects. This may increase the amount of typecasting needed. :(



Public Methods
 MethodDefined by
  
addChild(t:Object, child:Object):void
Add a child to the tree t.
TreeAdaptor
  
becomeRoot(newRoot:Object, oldRoot:Object):Object
If oldRoot is a nil root, just copy or move the children to newRoot.
TreeAdaptor
  
create(... args):Object
Private method used by generated code.
TreeAdaptor
  
createFromToken(tokenType:int, fromToken:Token, text:String = null):Object
Create a new node derived from a token, with a new token type.
TreeAdaptor
  
createFromType(tokenType:int, text:String):Object
Create a new node derived from a token, with a new token type.
TreeAdaptor
  
createWithPayload(payload:Token):Object
Create a tree node from Token object; for CommonTree type trees, then the token just becomes the payload.
TreeAdaptor
  
deleteChild(t:Object, i:int):Object
Remove ith child and shift children down from right.
TreeAdaptor
  
dupNode(treeNode:Object):Object
Duplicate a single tree node.
TreeAdaptor
  
dupTree(tree:Object):Object
Duplicate tree recursively, using dupNode() for each node
TreeAdaptor
  
errorNode(input:TokenStream, start:Token, stop:Token, e:RecognitionException):Object
Return a tree node representing an error.
TreeAdaptor
  
getChild(t:Object, i:int):Object
Get a child 0..n-1 node
TreeAdaptor
  
getChildCount(t:Object):int
How many children? If 0, then this is a leaf node
TreeAdaptor
  
getChildIndex(t:Object):int
What index is this node in the child list? Range: 0..n-1 If your node type doesn't handle this, it's ok but the tree rewrites in tree parsers need this functionality.
TreeAdaptor
  
getParent(t:Object):Object
Who is the parent node of this node; if null, implies node is root.
TreeAdaptor
  
getText(t:Object):String
TreeAdaptor
  
getToken(t:Object):Token
Return the token object from which this node was created.
TreeAdaptor
  
getTokenStartIndex(t:Object):int
Get the token start index for this subtree; return -1 if no such index
TreeAdaptor
  
getTokenStopIndex(t:Object):int
Get the token stop index for this subtree; return -1 if no such index
TreeAdaptor
  
getType(t:Object):int
For tree parsing, I need to know the token type of a node
TreeAdaptor
  
getUniqueID(node:Object):int
For identifying trees.
TreeAdaptor
  
isNil(tree:Object):Boolean
Is tree considered a nil node used to make lists of child nodes?
TreeAdaptor
  
nil():Object
Return a nil node (an empty but non-null node) that can hold a list of element as the children.
TreeAdaptor
  
replaceChildren(parent:Object, startChildIndex:int, stopChildIndex:int, t:Object):void
Replace from start to stop child index of parent with t, which might be a list.
TreeAdaptor
  
rulePostProcessing(root:Object):Object
Given the root of the subtree created for this rule, post process it to do any simplifications or whatever you want.
TreeAdaptor
  
setChild(t:Object, i:int, child:Object):void
Set ith child (0..n-1) to t; t must be non-null and non-nil node
TreeAdaptor
  
setChildIndex(t:Object, index:int):void
TreeAdaptor
  
setParent(t:Object, parent:Object):void
TreeAdaptor
  
setText(t:Object, text:String):void
Node constructors can set the text of a node
TreeAdaptor
  
setTokenBoundaries(t:Object, startToken:Token, stopToken:Token):void
Where are the bounds in the input token stream for this node and all children? Each rule that creates AST nodes will call this method right before returning.
TreeAdaptor
  
setType(t:Object, type:int):void
Node constructors can set the type of a node
TreeAdaptor
Method detail
addChild()method
public function addChild(t:Object, child:Object):void

Add a child to the tree t. If child is a flat tree (a list), make all in list children of t. Warning: if t has no children, but child does and child isNil then you can decide it is ok to move children to t via t.children = child.children; i.e., without copying the array. Just make sure that this is consistent with have the user will build ASTs. Do nothing if t or child is null.

Parameters
t:Object
 
child:Object
becomeRoot()method 
public function becomeRoot(newRoot:Object, oldRoot:Object):Object

If oldRoot is a nil root, just copy or move the children to newRoot. If not a nil root, make oldRoot a child of newRoot. old=^(nil a b c), new=r yields ^(r a b c) old=^(a b c), new=r yields ^(r ^(a b c)) If newRoot is a nil-rooted single child tree, use the single child as the new root node. old=^(nil a b c), new=^(nil r) yields ^(r a b c) old=^(a b c), new=^(nil r) yields ^(r ^(a b c)) If oldRoot was null, it's ok, just return newRoot (even if isNil). old=null, new=r yields r old=null, new=^(nil r) yields ^(nil r) Return newRoot. Throw an exception if newRoot is not a simple node or nil root with a single child node--it must be a root node. If newRoot is ^(nil x) return x as newRoot. Be advised that it's ok for newRoot to point at oldRoot's children; i.e., you don't have to copy the list. We are constructing these nodes so we should have this control for efficiency.

Parameters
newRoot:Object
 
oldRoot:Object

Returns
Object
create()method 
public function create(... args):Object

Private method used by generated code. Based on type and number of arguments will call one of: createWithPayload createFromToken createFromType

Parameters
... args

Returns
Object
createFromToken()method 
public function createFromToken(tokenType:int, fromToken:Token, text:String = null):Object

Create a new node derived from a token, with a new token type. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG[$tokenLabel] or IMAG[$tokenLabel, "IMAG"]. This should invoke createToken(Token).

Parameters
tokenType:int
 
fromToken:Token
 
text:String (default = null)

Returns
Object
createFromType()method 
public function createFromType(tokenType:int, text:String):Object

Create a new node derived from a token, with a new token type. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG["IMAG"]. This should invoke createToken(int,String).

Parameters
tokenType:int
 
text:String

Returns
Object
createWithPayload()method 
public function createWithPayload(payload:Token):Object

Create a tree node from Token object; for CommonTree type trees, then the token just becomes the payload. This is the most common create call. Override if you want another kind of node to be built.

Parameters
payload:Token

Returns
Object
deleteChild()method 
public function deleteChild(t:Object, i:int):Object

Remove ith child and shift children down from right.

Parameters
t:Object
 
i:int

Returns
Object
dupNode()method 
public function dupNode(treeNode:Object):Object

Duplicate a single tree node. Override if you want another kind of node to be built.

Parameters
treeNode:Object

Returns
Object
dupTree()method 
public function dupTree(tree:Object):Object

Duplicate tree recursively, using dupNode() for each node

Parameters
tree:Object

Returns
Object
errorNode()method 
public function errorNode(input:TokenStream, start:Token, stop:Token, e:RecognitionException):Object

Return a tree node representing an error. This node records the tokens consumed during error recovery. The start token indicates the input symbol at which the error was detected. The stop token indicates the last symbol consumed during recovery. You must specify the input stream so that the erroneous text can be packaged up in the error node. The exception could be useful to some applications; default implementation stores ptr to it in the CommonErrorNode. This only makes sense during token parsing, not tree parsing. Tree parsing should happen only when parsing and tree construction succeed.

Parameters
input:TokenStream
 
start:Token
 
stop:Token
 
e:RecognitionException

Returns
Object
getChild()method 
public function getChild(t:Object, i:int):Object

Get a child 0..n-1 node

Parameters
t:Object
 
i:int

Returns
Object
getChildCount()method 
public function getChildCount(t:Object):int

How many children? If 0, then this is a leaf node

Parameters
t:Object

Returns
int
getChildIndex()method 
public function getChildIndex(t:Object):int

What index is this node in the child list? Range: 0..n-1 If your node type doesn't handle this, it's ok but the tree rewrites in tree parsers need this functionality.

Parameters
t:Object

Returns
int
getParent()method 
public function getParent(t:Object):Object

Who is the parent node of this node; if null, implies node is root. If your node type doesn't handle this, it's ok but the tree rewrites in tree parsers need this functionality.

Parameters
t:Object

Returns
Object
getText()method 
public function getText(t:Object):StringParameters
t:Object

Returns
String
getToken()method 
public function getToken(t:Object):Token

Return the token object from which this node was created. Currently used only for printing an error message. The error display routine in BaseRecognizer needs to display where the input the error occurred. If your tree of limitation does not store information that can lead you to the token, you can create a token filled with the appropriate information and pass that back. See BaseRecognizer.getErrorMessage().

Parameters
t:Object

Returns
Token
getTokenStartIndex()method 
public function getTokenStartIndex(t:Object):int

Get the token start index for this subtree; return -1 if no such index

Parameters
t:Object

Returns
int
getTokenStopIndex()method 
public function getTokenStopIndex(t:Object):int

Get the token stop index for this subtree; return -1 if no such index

Parameters
t:Object

Returns
int
getType()method 
public function getType(t:Object):int

For tree parsing, I need to know the token type of a node

Parameters
t:Object

Returns
int
getUniqueID()method 
public function getUniqueID(node:Object):int

For identifying trees. How to identify nodes so we can say "add node to a prior node"? Even becomeRoot is an issue. Use System.identityHashCode(node) usually.

Parameters
node:Object

Returns
int
isNil()method 
public function isNil(tree:Object):Boolean

Is tree considered a nil node used to make lists of child nodes?

Parameters
tree:Object

Returns
Boolean
nil()method 
public function nil():Object

Return a nil node (an empty but non-null node) that can hold a list of element as the children. If you want a flat tree (a list) use "t=adaptor.nil(); t.addChild(x); t.addChild(y);"

Returns
Object
replaceChildren()method 
public function replaceChildren(parent:Object, startChildIndex:int, stopChildIndex:int, t:Object):void

Replace from start to stop child index of parent with t, which might be a list. Number of children may be different after this call. If parent is null, don't do anything; must be at root of overall tree. Can't replace whatever points to the parent externally. Do nothing.

Parameters
parent:Object
 
startChildIndex:int
 
stopChildIndex:int
 
t:Object
rulePostProcessing()method 
public function rulePostProcessing(root:Object):Object

Given the root of the subtree created for this rule, post process it to do any simplifications or whatever you want. A required behavior is to convert ^(nil singleSubtree) to singleSubtree as the setting of start/stop indexes relies on a single non-nil root for non-flat trees. Flat trees such as for lists like "idlist : ID+ ;" are left alone unless there is only one ID. For a list, the start/stop indexes are set in the nil node. This method is executed after all rule tree construction and right before setTokenBoundaries().

Parameters
root:Object

Returns
Object
setChild()method 
public function setChild(t:Object, i:int, child:Object):void

Set ith child (0..n-1) to t; t must be non-null and non-nil node

Parameters
t:Object
 
i:int
 
child:Object
setChildIndex()method 
public function setChildIndex(t:Object, index:int):voidParameters
t:Object
 
index:int
setParent()method 
public function setParent(t:Object, parent:Object):voidParameters
t:Object
 
parent:Object
setText()method 
public function setText(t:Object, text:String):void

Node constructors can set the text of a node

Parameters
t:Object
 
text:String
setTokenBoundaries()method 
public function setTokenBoundaries(t:Object, startToken:Token, stopToken:Token):void

Where are the bounds in the input token stream for this node and all children? Each rule that creates AST nodes will call this method right before returning. Flat trees (i.e., lists) will still usually have a nil root node just to hold the children list. That node would contain the start/stop indexes then.

Parameters
t:Object
 
startToken:Token
 
stopToken:Token
setType()method 
public function setType(t:Object, type:int):void

Node constructors can set the type of a node

Parameters
t:Object
 
type:int