[antlr-interest] Theading Tree Walkers
Gary R. Van Sickle
g.r.vansickle at att.net
Mon Feb 2 20:09:32 PST 2009
> From: Jim Idle
>
> code_dude at nym.hush.com wrote:
> > Hi Jim,
> > Will the v3 antlr C++ module be free threading when its finally
> > released ?
> >
>
> Yes, but you can use the C runtime with C++ right now.
>
> Jim
>
FWIW, I can confirm this works well. Be careful with using objects as
params, return values, or in scopes though - for reasons I haven't
completely determined, it seems like you don't get your constructors called,
so you have to use a pointer-to-class and an explicit new() somewhere. My
SWAG is that the structs used for these purposes are malloc()'ed, hence no
object construction.
Hmmm....
"#ifdef __cplusplus
// We're being compiled as C++
NEW_SCOPE new ScopeStruct()
#else
// We're in C
NEW_SCOPE malloc(sizeof(ScopeStruct))
#endif
ScopeStruct the_scope = NEW_SCOPE;"
...?
--
Gary R. Van Sickle
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