[antlr-interest] To Sam Harwell

chris king kingces95 at gmail.com
Thu Aug 4 16:47:37 PDT 2011


Awesome! I'll give it try. Did you see my follow up email that the parse
string is 5 characters (there is a trailing space)? "/**/ "

And again, love the tool chain. I only really started to get traction on my
project after I installed it. It's working great.

Thanks,
Chris

On Thu, Aug 4, 2011 at 4:34 PM, Sam Harwell <sharwell at pixelminegames.com>wrote:

> Hi Chris,
>
> In build 3.4.1.9004 that I released today, I switched all the projects to
> using $(ProjectDir) with relative paths.
>
> http://www.antlr.org/wiki/display/ANTLR3/Antlr3CSharpReleases
>
> Sam
>
> -----Original Message-----
> From: antlr-interest-bounces at antlr.org
> [mailto:antlr-interest-bounces at antlr.org] On Behalf Of chris king
> Sent: Monday, July 25, 2011 6:39 PM
> To: antlr-interest at antlr.org
> Subject: [antlr-interest] To Sam Harwell
>
> Sam, hey, hope this finds you. Very small suggestion follows :). In
> Antlr3.StringTemplate.csproj could you use
>
>
>
> <AntlrBuildTaskPath>$(MSBuildProjectDirectory)\..\bin\Bootstrap</AntlrBuildT
> askPath>
>
> to reference the bootstrap directory? Originally it used the solutionDir
> and
> that prevented me from including a subset of the projects in my project (so
> I could simply reference them and have all the debugging, pdb, source, etc
> just work).
>
> Thanks,
> Chris
>
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