Package org.antlr.runtime.tree
Class BaseTreeAdaptor
- java.lang.Object
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- org.antlr.runtime.tree.BaseTreeAdaptor
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- All Implemented Interfaces:
TreeAdaptor
- Direct Known Subclasses:
CommonTreeAdaptor
public abstract class BaseTreeAdaptor extends Object implements TreeAdaptor
A TreeAdaptor that works with any Tree implementation.
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Field Summary
Fields Modifier and Type Field Description protected Map<Object,Integer>
treeToUniqueIDMap
System.identityHashCode() is not always unique; we have to track ourselves.protected int
uniqueNodeID
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Constructor Summary
Constructors Constructor Description BaseTreeAdaptor()
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Method Summary
All Methods Instance Methods Abstract Methods Concrete Methods Modifier and Type Method Description void
addChild(Object t, Object child)
Add a child to the tree t.Object
becomeRoot(Object newRoot, Object oldRoot)
If oldRoot is a nil root, just copy or move the children to newRoot.Object
becomeRoot(Token newRoot, Object oldRoot)
Create a node for newRoot make it the root of oldRoot.Object
create(int tokenType, String text)
Create a new node derived from a token, with a new token type.Object
create(int tokenType, Token fromToken)
Create a new node derived from a token, with a new token type.Object
create(int tokenType, Token fromToken, String text)
Same as create(tokenType,fromToken) except set the text too.abstract Token
createToken(int tokenType, String text)
Tell me how to create a token for use with imaginary token nodes.abstract Token
createToken(Token fromToken)
Tell me how to create a token for use with imaginary token nodes.Object
deleteChild(Object t, int i)
Remove ith child and shift children down from right.Object
dupTree(Object tree)
Duplicate tree recursively, using dupNode() for each nodeObject
dupTree(Object t, Object parent)
This is generic in the sense that it will work with any kind of tree (not just Tree interface).Object
errorNode(TokenStream input, Token start, Token stop, RecognitionException e)
create tree node that holds the start and stop tokens associated with an error.Object
getChild(Object t, int i)
Get a child 0..n-1 nodeint
getChildCount(Object t)
How many children? If 0, then this is a leaf nodeString
getText(Object t)
int
getType(Object t)
For tree parsing, I need to know the token type of a nodeint
getUniqueID(Object node)
For identifying trees.boolean
isNil(Object tree)
Is tree considered a nil node used to make lists of child nodes?Object
nil()
Return a nil node (an empty but non-null node) that can hold a list of element as the children.Object
rulePostProcessing(Object root)
Transform ^(nil x) to x and nil to nullvoid
setChild(Object t, int i, Object child)
Set ith child (0..n-1) to t; t must be non-null and non-nil nodevoid
setText(Object t, String text)
Node constructors can set the text of a nodevoid
setType(Object t, int type)
Node constructors can set the type of a node-
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Methods inherited from interface org.antlr.runtime.tree.TreeAdaptor
create, dupNode, getChildIndex, getParent, getToken, getTokenStartIndex, getTokenStopIndex, replaceChildren, setChildIndex, setParent, setTokenBoundaries
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Field Detail
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treeToUniqueIDMap
protected Map<Object,Integer> treeToUniqueIDMap
System.identityHashCode() is not always unique; we have to track ourselves. That's ok, it's only for debugging, though it's expensive: we have to create a hashtable with all tree nodes in it.
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uniqueNodeID
protected int uniqueNodeID
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Method Detail
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nil
public Object nil()
Description copied from interface:TreeAdaptor
Return a nil node (an empty but non-null node) that can hold a list of element as the children. If you want a flat tree (a list) use "t=adaptor.nil(); t.addChild(x); t.addChild(y);"- Specified by:
nil
in interfaceTreeAdaptor
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errorNode
public Object errorNode(TokenStream input, Token start, Token stop, RecognitionException e)
create tree node that holds the start and stop tokens associated with an error. If you specify your own kind of tree nodes, you will likely have to override this method. CommonTree returns Token.INVALID_TOKEN_TYPE if no token payload but you might have to set token type for diff node type. You don't have to subclass CommonErrorNode; you will likely need to subclass your own tree node class to avoid class cast exception.- Specified by:
errorNode
in interfaceTreeAdaptor
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isNil
public boolean isNil(Object tree)
Description copied from interface:TreeAdaptor
Is tree considered a nil node used to make lists of child nodes?- Specified by:
isNil
in interfaceTreeAdaptor
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dupTree
public Object dupTree(Object tree)
Description copied from interface:TreeAdaptor
Duplicate tree recursively, using dupNode() for each node- Specified by:
dupTree
in interfaceTreeAdaptor
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dupTree
public Object dupTree(Object t, Object parent)
This is generic in the sense that it will work with any kind of tree (not just Tree interface). It invokes the adaptor routines not the tree node routines to do the construction.
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addChild
public void addChild(Object t, Object child)
Add a child to the tree t. If child is a flat tree (a list), make all in list children of t. Warning: if t has no children, but child does and child isNil then you can decide it is ok to move children to t via t.children = child.children; i.e., without copying the array. Just make sure that this is consistent with have the user will build ASTs.- Specified by:
addChild
in interfaceTreeAdaptor
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becomeRoot
public Object becomeRoot(Object newRoot, Object oldRoot)
If oldRoot is a nil root, just copy or move the children to newRoot. If not a nil root, make oldRoot a child of newRoot. old=^(nil a b c), new=r yields ^(r a b c) old=^(a b c), new=r yields ^(r ^(a b c)) If newRoot is a nil-rooted single child tree, use the single child as the new root node. old=^(nil a b c), new=^(nil r) yields ^(r a b c) old=^(a b c), new=^(nil r) yields ^(r ^(a b c)) If oldRoot was null, it's ok, just return newRoot (even if isNil). old=null, new=r yields r old=null, new=^(nil r) yields ^(nil r) Return newRoot. Throw an exception if newRoot is not a simple node or nil root with a single child node--it must be a root node. If newRoot is ^(nil x) return x as newRoot. Be advised that it's ok for newRoot to point at oldRoot's children; i.e., you don't have to copy the list. We are constructing these nodes so we should have this control for efficiency.- Specified by:
becomeRoot
in interfaceTreeAdaptor
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rulePostProcessing
public Object rulePostProcessing(Object root)
Transform ^(nil x) to x and nil to null- Specified by:
rulePostProcessing
in interfaceTreeAdaptor
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becomeRoot
public Object becomeRoot(Token newRoot, Object oldRoot)
Description copied from interface:TreeAdaptor
Create a node for newRoot make it the root of oldRoot. If oldRoot is a nil root, just copy or move the children to newRoot. If not a nil root, make oldRoot a child of newRoot. Return node created for newRoot. Be advised: when debugging ASTs, the DebugTreeAdaptor manually calls create(Token child) and then plain becomeRoot(node, node) because it needs to trap calls to create, but it can't since it delegates to not inherits from the TreeAdaptor.- Specified by:
becomeRoot
in interfaceTreeAdaptor
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create
public Object create(int tokenType, Token fromToken)
Description copied from interface:TreeAdaptor
Create a new node derived from a token, with a new token type. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG[$tokenLabel]. This should invoke createToken(Token).- Specified by:
create
in interfaceTreeAdaptor
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create
public Object create(int tokenType, Token fromToken, String text)
Description copied from interface:TreeAdaptor
Same as create(tokenType,fromToken) except set the text too. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG[$tokenLabel, "IMAG"]. This should invoke createToken(Token).- Specified by:
create
in interfaceTreeAdaptor
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create
public Object create(int tokenType, String text)
Description copied from interface:TreeAdaptor
Create a new node derived from a token, with a new token type. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG["IMAG"]. This should invoke createToken(int,String).- Specified by:
create
in interfaceTreeAdaptor
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getType
public int getType(Object t)
Description copied from interface:TreeAdaptor
For tree parsing, I need to know the token type of a node- Specified by:
getType
in interfaceTreeAdaptor
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setType
public void setType(Object t, int type)
Description copied from interface:TreeAdaptor
Node constructors can set the type of a node- Specified by:
setType
in interfaceTreeAdaptor
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getText
public String getText(Object t)
- Specified by:
getText
in interfaceTreeAdaptor
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setText
public void setText(Object t, String text)
Description copied from interface:TreeAdaptor
Node constructors can set the text of a node- Specified by:
setText
in interfaceTreeAdaptor
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getChild
public Object getChild(Object t, int i)
Description copied from interface:TreeAdaptor
Get a child 0..n-1 node- Specified by:
getChild
in interfaceTreeAdaptor
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setChild
public void setChild(Object t, int i, Object child)
Description copied from interface:TreeAdaptor
Set ith child (0..n-1) to t; t must be non-null and non-nil node- Specified by:
setChild
in interfaceTreeAdaptor
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deleteChild
public Object deleteChild(Object t, int i)
Description copied from interface:TreeAdaptor
Remove ith child and shift children down from right.- Specified by:
deleteChild
in interfaceTreeAdaptor
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getChildCount
public int getChildCount(Object t)
Description copied from interface:TreeAdaptor
How many children? If 0, then this is a leaf node- Specified by:
getChildCount
in interfaceTreeAdaptor
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getUniqueID
public int getUniqueID(Object node)
Description copied from interface:TreeAdaptor
For identifying trees. How to identify nodes so we can say "add node to a prior node"? Even becomeRoot is an issue. Use System.identityHashCode(node) usually.- Specified by:
getUniqueID
in interfaceTreeAdaptor
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createToken
public abstract Token createToken(int tokenType, String text)
Tell me how to create a token for use with imaginary token nodes. For example, there is probably no input symbol associated with imaginary token DECL, but you need to create it as a payload or whatever for the DECL node as in ^(DECL type ID). If you care what the token payload objects' type is, you should override this method and any other createToken variant.
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createToken
public abstract Token createToken(Token fromToken)
Tell me how to create a token for use with imaginary token nodes. For example, there is probably no input symbol associated with imaginary token DECL, but you need to create it as a payload or whatever for the DECL node as in ^(DECL type ID). This is a variant of createToken where the new token is derived from an actual real input token. Typically this is for converting '{' tokens to BLOCK etc... You'll see r : lc='{' ID+ '}' -> ^(BLOCK[$lc] ID+) ; If you care what the token payload objects' type is, you should override this method and any other createToken variant.
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